O.K. before we begin let me give you my definition
of Powerleveling:
Powerleveling = A method in which you acquire the
greatest amount of experience points in the shortest
time possible.
The method described here is for the Horde side with
an 8 character account, 2 of every race and 1 of
every class. Although you may be playing Alliance,
or be playing Horde with less characters the same
basic principles will help you level allot faster to
20. My actual play time to level 20 with my first
character(Mage) was 22 hours 57 minutes and 39
seconds, you can find this info for your character
using the /played command. This time, to some, may
seem really slow for WOW and it is, but remember
that all my characters are expert crafters(skill
above 125, except for enchanting)and this in itself
is a HUGE time sink. I could not imagine the time
actually spent skinning every single mob I could,
even the ones I did not kill myself, as well as
gathering every herb regardless of the agro
defending it, as well as the mining. As a side note:
Bliz has done a very good job of putting most of the
better material "spawns" right in the middle or very
close too, allot of agro:( My crafting skill would
be higher but I could not train to the next higher
level, as the crafting trainers said I had to be
level 20.(Most of my characters hit expert at level
15). Here is my characters and their trade skills,
as well as, the order in which I leveled them:
Undead Mage - Skinning and Tailoring
Undead Priest - Herb and Enchanting
Troll Rouge - Herb and Alchemy
Troll Hunter - Skinning - Leatherworking
Tauren Warrior - Mining Blacksmithing(Armor)
Tauren Druid - Herb and Skinning
Orc Shaman - Mining and Blacksmithing(Weapon)
Orc Warlock - Mining and Engineering
Some items of interest here: As you can see I have 3
Herbalists, 3 Skinners, and 3 Miners on only 8
characters.(Remember that all characters gather
cloth) As with this many gatherers I have never
bought any items from another player, or the
auction. The reason I have 2 peeps being blacksmiths
is because at higher levels you can choose to
"specialize" in Armor crafting or Weapon crafting,
and since the Warrior is the only peep that can use
Mail until level 40 I made him the Armor. Notice
also, that I made the Druid a gatherer only, this is
so that I can wipe her crafting skills and take
"Woodworking" in the future, whether it is put in a
patch or an expansion. No, I did not hear anything
about woodworking but it is desperately needed, I
mean an engineer can make bullets but not arrows?
and what about staves? Having a blacksmith make
staves is retarded. I also did not use the ninth and
tenth character slots as they are for expansion
peeps also. LOL, I did force my kids to play on the
same server as the MPS guild, so if you see "Masony",
"Mckenzie", or "Bluice" on Bleeding Hollow, they
will be "noobing it up" so feel free to PK them,
especially since they all went Alliance... sigh...
General things to remember when Powerleveling to 20,
DO NOT grind. Grinding might be more beneficial at
higher levels but at these loobie levels, the mobs
will not drop the coin or gear that you need to keep
your momentum up, to keep Powerleveling. Never look
over your loot, as this is a waste of time, simply
"Shift-right click" everything and it will all jump
into your inventory. "Shift-right click" works on
dead mobs, Herb gathering, and Mining, but does not
work on Skinning. By the way, you shift-right click
the mob, herb or mining node, not "Shift- right
click" after you open up the target. If you get a
green or other decent item, they will still be there
when you head to town to sell, so don't waste time
now. Never buy anything from an NPC, unless it is
cheap food or drink for those classes that need it,
you will need all your coin for buying your skills.
Never repair your items, Items are 100% effective if
they have full durability or they are one point away
from being useless. At these low levels you will
most likely find newer better gear before your
current gear wears out, however if you do have an
item that turns "red" repair it the next time you go
town, but do not make an extra trip now. You should
level all your characters in order from level 1 to
10, then 10 to 15, then 15 to 20.
Levels 1-5
These levels should all be completed within 60
minutes, simply run around and get your quests and
do them. There is little else I can help you with
here.(Hopefully you have Cosmo or CT, so you do not
have to view that damn scrolling text in your
quests, I use a Modded form of CT that a "friend"
made me)
Levels 5-10
Here is where you will go to your "next town", for
Undead this will be Brill, for Orc and Troll it will
be Senjinn village, for Tauren it will be Bloodhoof.
O.K. here if you are an Undead do "QUEST PACK
UD1"(quest packs are listed below) If Orc or Troll
do "QUEST PACK OT1" If Tauren do "QUEST PACK MOO1"
While doing any of the quest packs you need to
remember the basics of the quests such as locations,
do not waste time writing down specifics though.
QUEST PACK UD1
Coming out of the newb spawn area there will be a
guy in the road that asks you to get 10 pumpkins, do
this now as this opens a new quest that you will
need in the general area of the scarlet. After you
get the 10 pumpkins go to brill turn in the
quest,(he should make a potion that you give to an
NPC in the bottom of the inn) and grab all the
quests that you can around brill. Make sure your
inventory is as empty as you can get it keeping only
the basics.(Make sure you stop at the inn to "bind"
there. Go west out of brill and talk to the big fat
guy he will tell you to get 3 gloom weeds, these can
be found right around the bridge area, while you are
here you will see a little farmyard here this is
where you get the claws that you need for the
"putrid task" quest. You should also get the "blood
vials" from the blood hounds here as they are right
in the area. At this point you might need to run to
brill and empty your inventory, unless you have
found a bag or 2, even so turn in the quests and go
far to the north west and you can kill the scarlets
here by the tower for the "kill 10 scarlet
Warriors". After this if you can do the vile fin
quest as these are right there on the coast, but
depending on your class they may be a little hard,
if they are too hard right now just mentally note
their location. At this point if you turned in the
gloom weeds to the NPC in the graveyard, he will ask
you to get 10 doom weeds which are north by the
graverobbers. Go north and get the doom weeds and
kill the grave robbers, the "mongrels" that you have
to kill are north by the barn next to the farm
field. By this time another trip to town for quests
and selling of inventory will be needed. Next go to
the Amagand farm and to the south of the farm you
can kill the casters to get the eyes and the tanks
there drop the ribs, you will also have to kill
Devlin he is a tiny bit South East of the south most
tower. Back to town to turn in quests and sell, then
head South west, this will take you to the first
scarlet kill task, kill the named and stay there and
keep killing scarlets until you complete that quest
and the task to collect 10 rings.(Proof of demise)
At this point you have many options of quests you
can do, do not forget to go upstairs in the inn as
there is a girl up there that wants you to get
duskbat pelts for her as well as 1 coarse
thread.(The course thread can be bought right
outside the inn from the "general trade good
supplier". Keep doing the quests from brill
eventually you will be given the Lich's quest that
will require you to go to the Undead city to talk to
the Mage in the magic quarter. Make sure you dump
your items in the bank here if you have any you want
to keep. After you hit level 10, DO NOT go to
Silverpine. For future reference Silverpine is to
the south west of the UD city just follow the road.
Some notes on the other quests here, make sure you
go South east on the road from Brill as there is a
female NPC that will give you some quests also,
these quests are far to the east. If you are looking
for the friars and that kill task that is also far
east and a little north, the spiders that you need
to kill are at the friar location as well but west
about 200-300 in-game feet.
QUEST PACK OT1
When coming out of the Orc-Troll newbie area there
will be an NPC on the road asking you to take a
package to Razor Hill, take this quest now and go to
Razor Hill, DO NOT go to Senjinn village yet. AT
Razor Hill you will be given a Quest you go to the
human fort a little ways SE of Razor Hill, do this
quest now. After killing the named boss towards the
top of the tower, take the key you get from his
body, and go way up top and there will be a chest
there outside. This chest has an Item in it that
will open a quest to go back to razor hill do this
now. After going to razor hill and turning in the
quests you will be given a quest to search the human
wreckage for gnomes tools, go SE from razor hill and
you will see the wrecks right off the shore, swim
out to them and you will find the little chests with
the tools in them laying around the wreckage. Run
back to razor hill and turn in this quest, then run
south to Senjinn village, just follow the road way
south of razor hill. Here get all the quests you can
and go a little bit west here is an NPC that will
give you the quest to destroy the war plans, do this
quest now by going further west and into the little
break in the mountains, the 3 plans are in the 3
camps there. Turn in that quest and go to the shore
south of Senjinn village where you kill the yellow
con crabs for the mucus and the red con bigger crabs
for the eyes. O.K. now check you quest log you
should have at least 5 quests, 1 of them will have
you finding raptor eggs, that you get from razor
hill, the cook there will give it to you. You should
also have the get 4 tiger furs and a find the skull
quests, and even kill the named boss,(name starts
with a "Z"). Swim to the islands south of Senjinn
village here on these islands you can find the
raptor eggs, the tiger furs, the skull,(this is on a
little hill by where the named mob spawns) and the
kill quest for the hexed trolls and the voodoo
peeps. Finish up any quests that you have left, but
DO NOT go to the crossroads. If you are not level 10
yet then go to Razor hill, and keep going north,
when you are almost to Orgrimar look to the
left(right after you get out of the ravine) and
there is a goblin there that will give you a "gather
supply" quest, after that he will give you another
kill quest. Both of these quests have you traveling
back south and about halfway there make a left, you
will find the bags together here. After you take
these back and get the kill task go back to the same
spot and go south through the little opening you
will find your kill tasks here. There are 2 other
quests you can do here without going to the
crossroads, and without killing fizzle. Go to Org
and stay just south of it looking at the entrance,
now turn west and go straight you will find an NPC
that is positioned, hiding in a big rock formation.
This is a timed quest, after talking to him go to
the shadow cleft in Org and you will get a quest to
get poison sacks these are dropped by the venomtails
that are located where the NPC was that you got the
quest from. After this you can go to a hut by where
fizzle is and there is a lady in there that lost her
son cause a crok ate him, just go to the river and
keep killing croks until the medallion drops.
QUEST PACK MOO1
When you get to Bloodhoof you will be given a quest
to collect acorns(these are under any big tree) and
tablets.(These are at the water well to the SE of
Bloodhoof). From here you will get other tasks that
are all very easy and include killing the
plainstriders that are found everywhere. The claws
needed from the cats can be found by going straight
south out of blood hoof as well as another NPC
here.(By the south mountains). The razormanes can be
found to the south and east a little and the higher
level ones are in a camp to the east a little
farther. The harpies when you get this quest are
even father east, still against the southern
mountains though. When at Bloodhoof you can also
follow the road east and run into another NPC that
will start you on quests killing the members of the
vulture mining team. The Caravan is straight north
right across the little pond there. The quest to
kill the Supervisors and the named boss can be done
by going into the caves which is to the north and
after you go into the entrance make the first right
and keep going straight the named mob is there. The
Spirit wolf that you have to follow will take you NW
from Bloodhoof into a little cave with yet another
NPC that will give you a quest. The humans that are
mining are to the NW of Bloodhoof, you DO NOT have
to access the forge there, just take the tools that
they drop to ThunderBluff and destroy them there at
the forge. The forge is right at the eastern
elevators. The named "arreache" roams in a half moon
shaped trail from the mid top of TB moving right
then down through the valley and back again. When
you get the quest from TB to obtain the feathers
there is a named ghost wolf there that will yet open
another quest which can be completed in Bloodhoof.
All the other quests in this area are very close
together and self explained.
Levels 10-15
By now I had all my characters send all the stacks
of 20 linen to my Mage tailor, this was enough for
me to level to "40 skill" on bolts of linen and then
make 28 - 6 slot bags for all 8 of my characters,
and even had enough left over to make a couple robes
for my casters. At level 10 your hunter and warlock
should do all the pet related quests to obtain them,
for my shaman at level 10 the fire totem quest was
still a little too hard. All of your characters now
should have their bags slots full, if they do not
this is really going to slow you down. Now instead
of continuing in the area that your characters are
do the following:
Send your Orc and Troll race classes to do the
Undead Quest pack, send you Undead and Tauren to do
the Orc and Troll quest pack. Why? Well what we want
here is speed, you already have done the quests in
these areas with your other characters, and now you
are going to do them with characters that are a few
levels high AND have full bags so that you only have
to make half as many trips to town. Some Quests are
going to be green, do these anyway as they are
extremely quick and still yield the same exp when
turned in. If you see any quests that are grey or
black these are your option to do them, remember
though, that as of now there is no penalty to
"abandon" a quest so just abort it if you do not
want to do it. This method also helps you out allot
later, as your Undead can then add the Silverpine
and crossroads flight paths, and your Orc and troll
can add the Undead city and Silverpine Flight paths.
You Tauren will get Orgrimar and the Crossroads
flight paths. As Far as the leveling goes, after you
do these quest packs with your other characters,
they will not quite be 15, this is when they all go
to Silverpine and do the "Selphcher" quests. Since
these are meant to be started at level 10 you will
already have a 2-3 level advantage when you start
these and can simply breeze through them. Some notes
on the Silverpine quests: The bear hearts can be
dropped by any grizzled bear. When you are given the
quest "lost death stalkers" go a little farther east
when you arrive and there is a little shack there
with an NPC in it this will be your first "escort"
mission. To save time do not go get the skittering
blood until you also have the quest to get the
shackles from the moonrages and the gluttons, as
they are basically in the same area to the north
east of town. Stay away from Pyrewood and save the
elite quests for the level 15-20 or simply avoid
them. The "Border Crossing" can be completed by
going south out of town to where the little tent of
human spellcasters are simply loot a box there.(This
is just north of Pyrewood) The named boss that you
must kill is in a mine off the road to the east, he
is in the back, it is a very small mine but allot of
agro. The pendants that you must obtain are from
human spellcasters that are across the road from the
"border crossings" crate. The last quest I did in
this area was to get the ichor from fenris Island
which is due East from town across the water.(Ignore
the talking head as you need a group to do that
quest)
Levels 15-20
This should be the same for all your characters by
now. Finish up any and all quests in the Sepulcher
up to and including the rot hide ichor quest but
stop here. If you have any classes like the shaman
need there "get this at level 10 quest" do that now
as this will simply be a breeze since you are so
high of a level compared to the quest level. Now as
you log on your characters to level them move 1 by 1
to the crossroads, I had tried to keep my Undead
doing quests in Silverpine, but there is basically
only "2 quests per level" in Silverpine compared to
the "5-6 quests a level" at the crossroads and
ratchet, not to mention the Tauren camp south of
crossroads. You can find the level of a quest by
using a third party program such as CT. When you get
to the crossroads make sure you tag the flight path
there, as you run around getting the quests from the
NPC's there you will get a supply quest to go to
Orgrimar or ThunderBluff, DO NOT go there yet as you
should do this quest when you level to 16-18-20 so
you can train at the same time instead of making 2
separate trips. When you start to do quests here be
picky because ALL my characters hit there "20 quests
limit" in the quest book and there were still plenty
of quests to take. Also now since you are a few
levels higher then the quests do them in "phases",
for example: Do the plainstrider, raptor heads,
disrupting the attacks, quests right there close to
crossroads as these are all in the same area. You
could also head west out of the crossroads to the
little outpost there and start doing the "kolkar"
quests as well as the quests that involve the little
oasis to the NW of crossroads.(If you find any
"booty keys", this opens the chest by the boss in
the hut, that looks different from all the other
tents, you can only carry one, but after you use it
you can obtain a key again. Then just repeat over
and over, isn't this what we all want? FREE BOOTY! -
some of the items are really needed also - lots of
greens) After you hit 20 if you want to do your
elite quests now is the time, you will still need a
group though, the elite quests that I found were:
Ragefire(in Orgrimar at the Shadow Cleft)
Pyrewood(South of the Sepulcher, I would not go all
the way back there though unless you already had a
group to do it) and Wailing Caverns, which really
you should wait a few more levels for.
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