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professions: being a hunter from 20 to 30 (levelling, pvp etc) |
| professions: being a hunter from 20 to 30 (levelling, pvp etc) |
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Having seen no sign of 20+ Hunter advice I thought I'd add some of my own. I've
levelled two hunters to the 30ish mark so far and here's what I've learnt.
First thing to note is that this is ALLIANCE written so it may not be so useful
to you hordies out there. Some stuff is always good to know, like PVP tips etc
but the quests and so forth will be of no value if you're horde. Serves you
right for picking the bad guys :P
At level 20 I was in the wetlands, finishing the "Absent Minded Prospector"
quests that start in Auberdine from the little Gnome explorer lady next to the
town hall. This starts around level 18 (with a group) and ends up with you
killing level 25 to 27 raptors in the wetlands. Anyone who grinds xp will tell
you Raptors are a great source of experience of loot and xp so taking quests on
them is an excellent way to level.
While I was there I learnt the raptors around Menethil Harbour are great xp up
to about level 24. I ground these for a while to get leather and money from
their teeth. On hitting level 20, you can complete the "Crocolisk" series of
quests from James Halloran the local tanner. These are good experience and yield
a nice cloak as a final reward. The recommended level for these is 22 but I was
able to solo them easily at 19.
Another quest to get is Sidas Bag - This yields a free 10 slot bag, you should
be able to solo this with ease from level 22.
Around level 23 (If you're not quite there, farm the velociraptors near the
Harbour for xp, hides, fangs) this is good xp, great if you're a leatherworker,
and good money from the teeth, a stack of 10 sells for about 50s. There are
crocolisks in the area who are also good xp and their teeth give good cash also.
On hitting 23, the place to level is Blackfathom Depths back in Ashenvale. This
Elite Dungeon has enough quests to take you very easily to level 26, the
exprience of the 20-27 "Elite" mobs is fantastic, even when grouped. And the
loots not to be sniffed at either. This dungeon is my preferred way to level as
soon as I can get in there. You'll need a group with one decent tank and one
decent healer to get anywhere, and a full group of 23+ to complete the final
quests.
While you're in the neighbourhood you should also visit Astranaar to start the
"Raenes Cleansing" quest, it has a good reward and plenty of XP for minimal
outlay. This is best done around the level 25-26 mark for best return on time.
At 25 I went back to Wetlands and completed two fairly significant elite quests,
the first starts in the keep and involved collecting the banners from the
Dragonmaw Raiders in the area. The "Kill Nek'rosh" series in which I had a lot
of help feom slightly higher people, the other quest was the "Dark Iron War"
series which is again, phenomenal experience at this level.
This took me to 28. I add the "Grim Task" to my list while I was in Menethil and
this was good for xp and loot, though too short lived to be of use. It took me
to around 28.5 at which point I headed to the "Arathi Highlands". There's no
quests that are doable from here until you are level 30 but the higher level
velociraptors here (30-31) near refuge pointe are fantastic xp. I would bind in
Ironforge, leave myself camped in the inn overnight to come back to a decent
"rested" state in the morning, then fly to refuge pointe and kill raptors for
Fantastic xp/loot/leather. I looted enough raptor eggs along the way to take
myself to around 200 cooking.
So in short:
20 - 23 Wetlands - Crocolisks and Raptors (Sidas Bag Quest for loot, Prospector
quests for xp/loot)
Grind Raptors if you're short of 23.
23 - 25 Blackfathom Depths - Awesome place. Take a group
Again you can grind raptors in "Whelgars Excavation Site" if youre short of 25.
25 - 28 Wetlands - Any quests you can (I did all of them I think) but
specifically "Dark Iron War", "Kill Nek'Rosh" and "A Grim Task"
And yet again, you can grind more raptors if you're short. From either the
prospectors site, or the north, north west part of the map.
28 - 30 Raptor hunting in Arathi highlands. This was a pleasant break from
questing for me and the loot/leather kept me interested enough till 30 when the
Arathi quests opened up.
30+ There's dozens of quests between here and southshore just up the road, these
quests then lead into Alterac up till 40 or so. But we'll focus on 30 to 40 a
bit later.
Skills and Talents:
It's very tempting to go the beast line for improved aspect of the cheetah but
seriously, any hunter straying from the marksman line is a nutter. The only
thing of real value in the beast line is the upgrades to aspect of the hawk.
After that the sheer diversity and improvements to damage offered by the
marksman line leave it standing. As for the survival tree, there's some useful
skills for PVP granted by the traps but the points required to get them don't
justufy the reward in my opinion.
The improved concussive shot in the marksman line is a must, max it to 20%
chance as soon as you can. You'll love interrupting casters when your conc shot
stuns them, and it's enough of a headstart on most mobs that they don't stand a
chance of survival when they come round. For PVP I can't begin to tell you how
nice it is to stun people.
All the skills after this add more and more damage. So are must haves.
Aggro management, is a key factor in PVE, in PVP you can count on them attacking
you over your pet. Useful skills that are often forgotten are:
For PVP:
Wing Clip - Slow them down if they get too close
Concussive Shot - Slow the enemy to give you time to get away, best used after
Wing Clip
Scorpid Sting - At higher talent levels this even decreases HP, it's a very
useful skill against higher enemies, as the agility decrease increases your odds
of hitting them. If they're lower then you, the DoT effect on your other stings
is more useful depending on their dependance on mana or health.
Arcane Shot - Use it every time it pops, that simple. Free damage, nuff said.
Aspect of the monkey - If they get close and you're out of mana, you'll have to
stand toe to toe and hope you're in better shape. In this instance, dear god
remember to switch this on, there's nothing worse than having a near free bonus
to dodge, and not using it. This might buy you the time to get the mana for wing
clip and conc. shot. Effectively saving your ass.
I wouldn't bother with Aimed Shot too much in PVP, it's a nice openeer but the
mana cost is high and PVP is often prolonged, leaving you vulnerable at the end
of the fight. That said, if your talents give you a good chance of getting that
holy crit, then go for it, nothing annoys the enemy more than being damn near
one shot killed. Too much fun against lower level casters, it's particular good
to use if you've successfully stunned the enemy, but ultimately every use is a
gamble where the mana could be better used elsewhere.
For PVE:
Much of the above applies but also:
Disengage - In melee this can be a life saver, usually get's used when you land
a crit shot with aimed shot that upsets your monster a little more than you'd
planned.
Distracting Shot - Adversely, this too can be a life saver. Losing your pet is a
bad thing, and not just for the cost in food it can take to cheer them up again.
If they're gonna die, use this and start tanking yourself, be sure to have
switched off your pets taunt or it may be useless. This way your pet gets to do
more damage and you get a little more DPS while you take some for the team.
Don't get me wrong though there are some instances where you should switch your
"I love my pet xxxx" mode off and leave them to die. At this stage run like mad
away and whistle them as soon as you can, if you get it right, you can save both
you and your pet this way. Your pet is there to save your ass if it gets ugly,
to keep the mob away from you. If it's gone to hell, bug out. Better your pet
dies, than both of you. If you wanna RP and die with your pet, your call.
Aside from those two it's much of the same at these levels, at 30 you get feign
death which is great fun, again, one to use when your pets about to die. It buys
you a little more fighitng time where you'd normally have to run away. Can also
be used if you desperately need to lose aggro.
For PVE a typical combo is:
Hunters mark, Scorpid Sting to pull (or till it sticks) and send pet, once pets
engaged, aimed shot, conc. shot (it's still active while aimed cools down), spam
arcanes or aimed shots to finish. If enemy gets close, raptor strike, wing clip
and try to disengage, if it fails, run away while it's wing clipped and conc.
shot it to keep it slow, then pommel it with arrows till it gets close and
repeat. If you wish you can activate cheetah while running for some extra
distance but if u get hit, you'll be dazed, and thoroughly annoyed.
A last thing to remember is that hunters gain damage directly from increasing
their agility, so this should be your top priority. It's pretty easy to get
agility stuff and if you're a leather worker, the "Dusky" line will keep you
going from 28ish up. The highest crit I recall getting at 29-31 or so is about
450, and I think that's low compared to many.
Hope that helps, apologies for spelling mistakes, it's written quickly, correct
em below and I'll correct it above.
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